Startup Product Accelerator
Log in to saveFuture entrepreneurs invent a simple physical product, build a rough prototype, price out real materials, and pitch it Shark-Tank style to a panel of family or friends. It's a fast, fun crash course in turning an idea into something you could actually sell.
Choose your version
Every level teaches the same core idea — pick the one that fits your time, budget, and energy today.
Setup
Print or handwrite the four Startup Product Accelerator challenge steps and place common paper supplies on one table. Prepare one small sample, dataset, scenario, or recycled-material model drawn directly from the project description; no device, paid tool, room decoration, or purchased kit is required.
Activity
- Read the Startup Product Accelerator challenge aloud, then interview a family member or friend about a small daily annoyance and predict what an invention might need to do to actually solve it.
- Use paper, index cards, recycled objects, or facilitator-provided sample data to build a rough physical prototype of the product using cheap materials, focused on function over polish.
- Run one tabletop trial and cost out the materials for making 10 units and discover the price is too high, then redesign to cut costs without losing the core function.
- Finish by pitch the product and its price to a small panel, take their questions, and revise the pitch based on what didn't land; record the evidence that supports the decision.
Done when: The group completes a defensible Startup Product Accelerator solution, records at least one test result or comparison, changes one claim or design in response, and supports its final decision with that evidence.
Materials
cardboard, hot glue, craft sticks, tape, markers, index cards, calculator
Shown for the Quick Start version — switch tabs above to see what changes.
Steps
- Interview a family member or friend about a small daily annoyance and predict what an invention might need to do to actually solve it.
- Build a rough physical prototype of the product using cheap materials, focused on function over polish.
- Cost out the materials for making 10 units and discover the price is too high, then redesign to cut costs without losing the core function.
- Pitch the product and its price to a small panel, take their questions, and revise the pitch based on what didn't land.
Standards it satisfies
NGSS · HS-ETS1-4
Use a computer simulation to model the impact of proposed solutions to a complex real-world problem with numerous criteria and constraints on interactions within and between systems relevant to the problem.