Broken Amusement Park
Log in to saveKids are handed a set of broken simple-machine rides, like a lever that won't lift or a pulley that won't turn, and have to diagnose exactly what's wrong before fixing each one. It's a mechanically-minded scavenger hunt for troubleshooters.
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Every level teaches the same core idea — pick the one that fits your time, budget, and energy today.
Setup
Place common or recycled supplies for Broken Amusement Park on one work surface and choose a safe area for the test. Read the four activity directions aloud; drawings, paper models, and household substitutes may replace specialized materials, and no digital tool is required.
Activity
- Examine a broken ride's simple machine and predict which part is causing it to fail based on how it moves.
- Build a repaired version of the mechanism using the correct pulley, lever, or wheel arrangement.
- Test the repaired ride by running it several times, then redesign a part when it jams or still doesn't complete the motion correctly.
- Reopen the ride for a class demonstration, explaining what was broken and how the fix worked.
Done when: The group produces the Broken Amusement Park solution, completes the described test, makes the revision called for by the evidence, and supports its final explanation with an observed or measured result.
Materials
craft sticks, string, pulleys or spools, small wheels and axles, cardboard, tape, pre-built broken machine stations
Shown for the Quick Start version — switch tabs above to see what changes.
Steps
- Examine a broken ride's simple machine and predict which part is causing it to fail based on how it moves.
- Build a repaired version of the mechanism using the correct pulley, lever, or wheel arrangement.
- Test the repaired ride by running it several times, then redesign a part when it jams or still doesn't complete the motion correctly.
- Reopen the ride for a class demonstration, explaining what was broken and how the fix worked.
Standards it satisfies
NGSS · 3-PS2-2
Make observations and/or measurements of an object's motion to provide evidence that a pattern can be used to predict future motion.