Leprechaun Trap Testing Agency
Log in to saveKids define what makes a trap successful, then build and test a trigger mechanism to catch a sneaky leprechaun. It's a favorite spring project that mixes engineering with a little luck.
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Every level teaches the same core idea — pick the one that fits your time, budget, and energy today.
Setup
Gather shoeboxes, string, craft sticks and clear a small work surface. Read the Leprechaun Trap Testing Agency mission aloud, then place the supplies where children can choose and compare them safely.
Activity
- Define what would count as a successful trap and predict what kind of trigger mechanism could catch a leprechaun.
- Build a trap using a shoebox, string, and craft sticks with a working trigger.
- Test the trap and discover it springs too early or not at all, then adjust the trigger's sensitivity.
- Demonstrate the finished trap successfully catching a toy leprechaun for the class.
Done when: Children complete the core mission and the finished trap successfully catching a toy leprechaun for the class.
Materials
A shoebox, craft sticks, string, tape, a small toy or coin as bait
Shown for the Quick Start version — switch tabs above to see what changes.
Steps
- Define what would count as a successful trap and predict what kind of trigger mechanism could catch a leprechaun.
- Build a trap using a shoebox, string, and craft sticks with a working trigger.
- Test the trap and discover it springs too early or not at all, then adjust the trigger's sensitivity.
- Demonstrate the finished trap successfully catching a toy leprechaun for the class.
Standards it satisfies
NGSS · K-2-ETS1-1
Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through development of a new or improved object or tool.