Puppet Motion Clinic
Log in to saveKids build a puppet with working joints, then act as movement doctors to fix any joint that's too stiff to bend. A fun, tactile way to explore how joints and body parts help us move.
Choose your version
Every level teaches the same core idea — pick the one that fits your time, budget, and energy today.
Setup
Gather only common or recycled items needed to build a puppet with brass-fastener joints at the shoulder and elbow so its arm can bend like a real one. Place the materials beside a simple recording sheet or blank paper, and prepare the Puppet Motion Clinic challenge in one working area; no digital device is needed.
Activity
- Move your own elbow, knee, and wrist and talk about how joints let arms and legs bend in different places.
- Build a puppet with brass-fastener joints at the shoulder and elbow so its arm can bend like a real one.
- Test the puppet's movement and find one joint is too tight to move, then loosen the fastener so the arm swings freely.
- Put on a mini puppet show demonstrating all the ways the repaired puppet can move.
Done when: The learner completes Puppet Motion Clinic after carrying out this core test: Test the puppet's movement and find one joint is too tight to move, then loosen the fastener so the arm swings freely. The learner then uses that result to complete the final task: Put on a mini puppet show demonstrating all the ways the repaired puppet can move.
Materials
paper bag or sock puppets, brass fasteners, craft sticks, yarn
Shown for the Quick Start version — switch tabs above to see what changes.
Steps
- Move your own elbow, knee, and wrist and talk about how joints let arms and legs bend in different places.
- Build a puppet with brass-fastener joints at the shoulder and elbow so its arm can bend like a real one.
- Test the puppet's movement and find one joint is too tight to move, then loosen the fastener so the arm swings freely.
- Put on a mini puppet show demonstrating all the ways the repaired puppet can move.
Standards it satisfies
NGSS · 1-LS1-1
Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs.